Real-Time Assets for Games and XR Projects
Original and slightly modified 3D Assets

Unity Assets prepared in Maya and Substance Painter

Unity Assets

Unity Asset

Unity Asset (includes modified store assets)
Animation Clips w/o Effects (spawn, open, close, despawn)
Animation Clips w/o Effects (spawn, run, hit, prone, despawn)

Unity Assets prepared in Maya

Maya Assets

Web3D Asset prepared in Maya and Blender (includes modified 3rd party assets)

W.I.P. Character created in Maya

Game Model created in Maya

Game Model created in Maya
Manual Optimization of High-Poly and CAD Data (Retopo)

Unity Asset prepared in Maya and Substance Painter

Retopo vs. Original

Original Highpoly Asset

Optimized Asset

Unity Asset prepared in Maya, Houdini and Substance Painter

Complete Unity Asset

Unreal Assets prepared in Maya

Asset Workflow

Unreal Assets prepared in Maya and Substance Painter

Unreal Assets prepared in Maya and Substance Painter

Web3D Asset prepared in Maya and Blender

Web3D Asset prepared in Maya and Blender
Parametric Optimization of High-Poly and CAD Data

Web3D Asset (Houdini & Blender)

Web3D Asset (Houdini & Blender)

Web3D Asset (Houdini & Blender)

Web3D Asset prepared in Houdini, Maya and Blender

Optimized Geometry

Unity Asset prepared in Houdini and Maya
